The overall attempt for this piece was to convey to the potential audience the juxtaposition between the hustle and bustle of what city living is like and the peace that can actually truly be achieved in a world that never stops, and so forth the idea for the design was to depict the bust city scape but to make it look as serene and calm as possible. Due to this it was immediately obvious what colours would be appropriate, and furthermore which colours would be very inappropriate to choose. This meant immediately striking any sort of bright and bold, saturated colours off the list off potential colour schemes to go with. It has been decided earlier in the design process that the piece of design was to revolve around one central focus colour and then it be accompanied with black to depict the serenity of nighttime, and furthermore elude to the notion of sleep. After a short survey around the class in which they were shown eight different colour possibilities and asked to outline which of them they see as most calming or appropriate for a calm atmosphere the decision was made to take forward cream/eggshell tones in to the colouring stage.
In the process in which the colours were selected the decision was made that too add a sense of depth to the image overall the individual buildings would be coloured so that they go increasingly darker the further in to the image the buildings are, adding a further sense of the three dimensional effect desired for the design.
In the process in which the colours were selected the decision was made that too add a sense of depth to the image overall the individual buildings would be coloured so that they go increasingly darker the further in to the image the buildings are, adding a further sense of the three dimensional effect desired for the design.
The design consisted of four different town of buildings, coming together to make up the entire cityscape. This meant that four different shades of the cream/bone colour chosen would be needed to create the desired effect of depth. One of each of the four tones is applied to the rows of buildings respectively.

After the colouring of the buildings that constructed the design was finished, it was vey near to its final point and how it would need to be for submitting the design and so it only needed a few more touches. The software Cinema4D specialises in this style of design and so has a function of which allows the user to add different lighting effects, to help add to the depth of the image and furthermore to enhance the realistic nature of the cityscape. After playing with these lighting effects (as seen below) the decision was made that instead no lighting effects would be incorporated in to the design as it took away from the serenity that was desired in the design and took it almost the other way, by it beginning to look almost seedy and sinister of which is the opposite of the desired effect and so it was left without lighting effects.
Finally the design can be quickly rendered by selecting the render view option to give the user an idea of what the finalised design will look like while exporting, while this doesn't actually finish the rendering process it, this would have to be done later with final formatting it give the user the most accurate representation of what the design would be like.
Below you can see the final design that will be submitted for the design awards.





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